![]() ![]() The quests generally involving traversing enemy-filled areas in order to collect objects – your first step on the trail of the Artefact involves convincing Heybenstance the witch to free her hex on it, by bringing her a crystal shard from the Slime Pits, Red Demon Imps' Horns and Hair of the Pixies (which turn out to be plants). You play DeathSpank, a classic hero-type engaged on a quest for the not-very-illuminatingly-named Artefact – which involves interacting with non-aggressive characters and slaying vast swathes of enemies of all shapes and sizes, ranging from slug-like slime-blobs to big bosses. But since it emanates from the developer run by Ron Gilbert, of Monkey Island fame, it manages, perhaps uniquely, to marry its hack-n-slash gameplay with lashings of offbeat humour and deeply stylised cartoon visuals. A download title for Xbox Live Arcade and the PlayStation Network, it is essentially a hack-n-slash (with typical character-improving RPG elements). Although, for the laughs you’ll get (assuming your sense of humour transcends Chuck Norris jokes), you just can’t put a price on it really.If you're thinking that DeathSpank has to be this year's most strangely named game, you would be less than surprised to discovered that it is every bit as weird as it sounds. Clocking in at around fifteen hours with sidequests, it rivals full price releases in terms of value for money. However, with many encounters defeatable whilst playing solo and with no difficulty spike for introducing a second player, the co-op mode just feels tacked on.įor £9.99 on PSN and the XBLA’s 800 MS points equivalent, DeathSpank is well worth the asking price. Sparkles can attack from range and can also heal the shared health bar. Drop in co-op play is as simple as a second player picking up the controller and taking control of Sparkles the wizard. The multiplayer component is the only major disappointment. All NPCs are voiced to great effect, with some hilarious conversations taking place as result, a personal highlight including a philosophical cow. The musical score is suitably heroic, although it’s the dialogue that really impresses. There is lots of backtracking involved however, although a fast travel system is accessed via various portaloos dotted around. "Using weapons twice in a row slows down justice and is a social faux pas."Ī colourful, comic book aesthetic is pleasing to the eye with plenty of variety between zones, keeping things fresh. Loot is the typical carrot-on-a-stick affair like many games of its type, with drops coming thick and fast to keep you hacking away. ![]() A justice meter builds up that, when full, can be unleashed as a special, weapon specific attack. Some fights can be challenging, requiring the use of elemental weapons such as the brilliantly named ‘Fire Axe 2: Fire Harder’. DeathSpank must complete quests for the locals, rescue the orphans and defeat the pompous Lord Von Prong and his band of Orques.Ĭombat is reminiscent of Diablo. The game concerns the titular hero’s quest to recover The Artifact, only for it to be stolen along with a group of children from the nearby orphanage in the town of Pluckmuckel. DeathSpank has the enthusiasm of a child, making minor tasks such as a simple delivery quest sound every bit as heroic as slaying a dragon. Michael Dobson injects the character of DeathSpank himself with so much pomp and machismo, he sounds like a cross between The Tick and Captain Qwark from Ratchet and Clank. DeathSpank (mostly) forgoes the toilet humour in favour of witty and well delivered dialogue. Humour of course is entirely subjective, with one man’s subtle wit another man’s fart gags. ![]() Heybenstance: "I placed a powerful magic seal before the Artifact."ĭeathspank: "Magic seal? You fiend! Enchanting defenceless circus animals?!" ![]()
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